CG SHOWREEL 2024: CLARA BACOU

A multidisciplinary 3D designer with over four years of experience across commercial, gaming, music and digital fashion industries. Work spans the full 3D pipeline with strengths in visual development, character and environment modeling, look development, texturing, lighting, and grooming, specialising in stylized realism and visually maxamilist worlds.

Projects have included both creative direction and production for clients such as Louis Vuitton, Riot Games, Spotify, Blackpink, Lil Nas X, and Metronomy - delivering stylized, high-concept work with technical precision across real-time, rendered, and interactive platforms.

Software proficiency: Maya | Redshift | Arnold | ZBrush
| Substance Painter | Yeti | Snap AR | Spark AR | Effect House | Photoshop | Figma | Runway ML | Midjourney

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